Computer technologies allow the re-construction of archaeological monuments and sites as time-varying 3D models that show how the appearance and structure have evolved. These models can be integrated in a demonstration to be developed as an educational friendly user platform, a tool that addresses urban environment reconstruction by using the Europeana (and other creative commons) image collections. The demonstration will use a proprietary software developed by the research team at the Cyprus University of Technology (CUT), which is ready to be used, and is able to build a 3D-model, based on 2D images, of a selected monument, or object. Naturally, the greater the number of pictures and good quality (resolution) 2D images given to the software, the better the 3D result will be.  The work will start with a preliminary search on Europeana and other online image management galleries and the identification of objects/monument for the demonstration.  It will then use the images that can be found on Europeana as thumbnails and that can be reached through Europeana on the holders’ websites.  In order to find more copyleft images, online image management galleries (such as Flickr and Picassa) will be searched.  Images from Europeana Photography project may be considered for the demonstration.  Additionally, end-users, for example tourists, will be invited to provide their images of a certain monument/object, in order to participate in the demonstration. When the 3D object is of high quality and ready, then it can be offered for free use to education, architecture, historians, civil engineers, students, etc. The tool will be available by the end of the project as a Pilot test platform for primary, secondary, tertiary educational levels, and also to support vocational training (for archaeologists, preservation, protection of monuments and sites), and the tourist industry (for example guides).

Objective of the project is the development of a holistic approach for educating people (grown ups and kids) on Monuments that are listed at UNESCO world heritage list, in Cyprus. The system will use all innovative digital heritage resources, in order to help the user, in a UX friendly way, to learn about the different phases of the monument, the history, the pathology state, the architectural value and the conservation stage.




Digital Heritage Research Lab